
Common Ears (CCCats)
(Common)
Common Ears (CCCats) (Common)
Click to search ML for trait[This includes all Common Traits for CCCat Ears. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Fluffy Ears
- Furless Ears
- Bent Ears
- Oddly Shaped Ears - [Ears may have odd shapes, holes, and different lengths. Odd ear shapes must clearly be part of the ear]
- Mismatched Ears - [Ears may be asymmetrical]

Common Ears (Crooks)
(Common)
Common Ears (Crooks) (Common)
Click to search ML for trait[This includes all Common Traits for Crook Ears. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Fluffy Ears
- Furless Ears
- Bent Ears
- Oddly Shaped Ears - [Ears may have odd shapes, holes, and different lengths. Odd ear shapes must clearly be part of the ear]
- Droopy Ears - [Ears that are droopy or floppy at the base]
- Mismatched Ears - [Ears may be asymmetrical]

Common Ears (Gravents)
(Common)
Common Ears (Gravents) (Common)
Click to search ML for traitThis includes all Common Traits for a Gravent’s Ears. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Fluffy Ears
- Furless Ears
- Bent Ears - [Ears that are kinked or odd]
- Oddly Shaped Ears - [Ears may have odd shapes, holes, and different lengths]
- Mismatched Ears - [Ears may be asymmetrical]

Droopy Ears
(Uncommon)
Droopy Ears (CCCats) (Uncommon)
Click to search ML for trait[Ears that dangle downwards]
- Ears flop over at the base
- Ear themselves can be floppy and soft
- Ears may point downward without this trait
- Button ears do not require the use of this trait, as it only affects the base.
Can be applied by:

Droopy Ears
(Uncommon)
Droopy Ears (Gravents) (Uncommon)
Click to search ML for trait[Ears that dangle downwards]
- Ears flop over at the base
- Ear themselves can be floppy and soft
- Ears may point downward without this trait
- Button ears do not require the use of this trait, as it only affects the base.
Can be applied by:

Multiple Ears (3-4)
(Uncommon)
Multiple Ears (3-4) (CCCats) (Uncommon)
Click to search ML for trait[3 to 4 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (3-4)
(Uncommon)
Multiple Ears (3-4) (Crooks) (Uncommon)
Click to search ML for trait[3 to 4 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (3-4)
(Uncommon)
Multiple Ears (3-4) (Gravents) (Uncommon)
Click to search ML for trait[3 to 4 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Button Ears
(Uncommon)
Button Ears (Uncommon)
Click to search ML for trait[Ears that droop and fold forward]
- Ears stand upright at the base but then flop forwards
- Ears may point downward without this trait
Can be applied by:

Multiple Ears (5-6)
(Rare)
Multiple Ears (5-6) (CCCats) (Rare)
Click to search ML for trait[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (5-6)
(Rare)
Multiple Ears (5-6) (Crooks) (Rare)
Click to search ML for trait[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (5-6)
(Rare)
Multiple Ears (5-6) (Gravents) (Rare)
Click to search ML for trait[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Linked Ears
(Rare)
Linked Ears (CCCats) (Rare)
Click to search ML for trait[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
Can be applied by:

Linked Ears
(Rare)
Linked Ears (Crooks) (Rare)
Click to search ML for trait[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
Can be applied by:

Linked Ears
(Rare)
Linked Ears (Gravents) (Rare)
Click to search ML for trait[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
Can be applied by:

Wing Ears
(Rare)
Wing Ears (Gravents) (Rare)
Click to search ML for trait[Ears are replaced with or heavily resemble wings]
- Wing Ears can be bat ears, feathered ears, or a mix of them both
- Grants Levitation magic.
- Can articulate, bend, and fold up.
- Effects all ears
- Cannot be placed anywhere that would be unusual for ears (no ears on the back of head, under the jaw, on the neck, etc.)
Can be applied by:

Multiple Ears (7-10)
(Myth)
Multiple Ears (7-10) (CCCats) (Myth)
Click to search ML for trait[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (7-10)
(Myth)
Multiple Ears (7-10) (Crooks) (Myth)
Click to search ML for trait[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (7-10)
(Myth)
Multiple Ears (7-10) (Gravents) (Myth)
Click to search ML for trait[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Overgrown Ears
(Myth)
Overgrown Ears (Myth)
Click to search ML for trait[Ears that are very clearly larger than are proportional to the character]
- Can affect one part of the ear or the entire ear