
Common Tails (CCCats)
(Common)
Common Tails (CCCats) (Common)
Click to search ML for trait[This includes all Common Traits for CCCat Tails. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Long Tail
- Fur-Tipped Tail
- Kinked Tail - [An odd bend in the tail]
- Thick Tail - [Includes gecko tails]
- Fluffy Tail

Common Tails (Crooks)
(Common)
Common Tails (Crooks) (Common)
Click to search ML for traitThis includes all Common Traits for a Crook’s Tails. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO. Tail tip traits may apply to all tails or just certain tails
- Long Tail
- Furred Tail
- Thick Tail - [Includes gecko tails]
- 1-3 Tails - [Multiple tails located in standard tail placement]
- Spaded Tail - [The tail ends in a small spade, heart, diamond, or triangle shape]
- Hooked Tail - [Tail ends in a hook shape]
- Split Tail (1) - [The tail is split once above the halfway mark]
- Kinked Tail - [An odd bend in the tail]

Common Tails (Gravents)
(Common)
Common Tails (Gravents) (Common)
Click to search ML for traitThis includes all Common Traits for a Gravent’s Tail. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Spaded Tail
- Shape Tipped Tail
- Square Tail
- Pointed Tail
- Notched Tail
- Shaped Tails - [Tails have a fairly wide range of shapes available for use]
- Hooked Tail
- Tails may be oriented horizontally or vertically

Split Tail (1)
(Uncommon)
Split Tail (1) (CCCats) (Uncommon)
Click to search ML for trait[The tail is split once above the halfway mark]
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail

Split Tail (2-5)
(Uncommon)
Split Tail (2-5) (Crooks) (Uncommon)
Click to search ML for trait[Tail splits up to 5 times]
- Up to 5 splits
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Splits can begin at different parts of the tail but cannot be more than half of the tail length
- Splits can merge back together. The split and merged end count as a total of 2 splits
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail

Shaped Tail Tip
(Uncommon)
Shaped Tail Tip (CCCats) (Uncommon)
Click to search ML for trait[The tip of the tail can take simple, flat forms such as a heart, star, circle, or club]
- Shapes should be simple, flat forms, or simple 3D forms.
- Shapes can be hearts, stars, circles, squares, simple lightning bolts, rings or have a small bit of dimension with spheres or cubes
- Can be solid shapes or have holes
- Cannot be overly complex or resemble a specific object.
Can be applied by:

Shaped Tail Tip
(Uncommon)
Shaped Tail Tip (Crooks) (Uncommon)
Click to search ML for trait[The tip of the tail can take simple, flat forms such as a heart, star, circle, or club]
- Shapes should be simple, flat forms, or simple 3D forms.
- Shapes can be hearts, stars, circles, squares, simple lightning bolts, rings or have a small bit of dimension with spheres or cubes
- Can be solid shapes or have holes
- Cannot be overly complex or resemble a specific object.
Can be applied by:

Short Tail
(Uncommon)
Short Tail (CCCats) (Uncommon)
Click to search ML for trait[Tail that is short in length compared to the body]
- Tail can be as small as a nub, or just generally short in length.
- May be combined with tail shapes and traits
- Other traits cannot be used to appear as though the tail has been replaced, such as using Object Tail Tip to appear as though the entire tail is an object.

Short Tail
(Uncommon)
Short Tail (Crooks) (Uncommon)
Click to search ML for trait[Tail that is short in length compared to the body]
- Tail can be as small as a nub, or just generally short in length.
- May be combined with tail shapes and traits
- Other traits cannot be used to appear as though the tail has been replaced, such as using Object Tail Tip to appear as though the entire tail is an object.

Spaded Tail
(Uncommon)
Spaded Tail (Uncommon)
Click to search ML for trait[The tail ends in a small spade, heart, diamond, or triangle shape]
- Tail can be a general heart, triangle, or diamond shape
- Can be complex in shape, have small prongs or protrusions, be hollow, solid, or just simple as long as they resemble one of the key spade shapes
- Spikes or spines on the spade should not trail onto the tail unless using horns/spikes in conjunction
Can be applied by:

Multiple Tails (4-5)
(Uncommon)
Multiple Tails (4-5) (Crooks) (Uncommon)
Click to search ML for trait[Multiple tails located in standard tail placement]
- Can be any number of tails between 4 or 5
- Must be placed in standard tail location
- Tails do not need to be the same
- Tails may be affected by all tail traits, and require only one trait to cover all tails

Royal Tail Strands
(Uncommon)
Royal Tail Strands (Uncommon)
Click to search ML for trait[Additional flat strands of the tail that are simple and generally longer than the rest of the tail]
Can be applied by:

Fan Tail
(Uncommon)

Split Tail (2-10)
(Rare)
Split Tail (2-10) (CCCats) (Rare)
Click to search ML for trait[Tail splits up to 10 times]
- Up to 10 splits
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Splits can begin at different parts of the tail but cannot be more than half of the tail length
- Splits can merge back together. The split and merged end count as a total of 2 splits
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail

Split Tail (6-10)
(Rare)
Split Tail (6-10) (Crooks) (Rare)
Click to search ML for trait[Tail splits up to 10 times]
- Up to 10 splits
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Splits can begin at different parts of the tail but cannot be more than half of the tail length
- Splits can merge back together. The split and merged end count as a total of 2 splits
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail

Short Tail
(Rare)

Hooked Tail
(Rare)
Hooked Tail (Rare)
Click to search ML for trait[Tail ends in a hook shape]
- Can be odd in shape, have holes, prongs or spikes, sharp or geometric bends, or intricate pieces as long as the shape is overall a hook.
- Should not resemble objects

Flat Tail
(Rare)
Flat Tail (CCCats) (Rare)
Click to search ML for trait[Tail is flat]
- Can have shapes, notches, and internal holes, but still requires shapes such as Spaded Tail or Hook Tail to change the tail tip.
- May be oriented horizontally or vertically

Flat Tail
(Rare)
Flat Tail (Crooks) (Rare)
Click to search ML for trait[Tail is flat]
- Can have shapes, notches, and internal holes, but still requires shapes such as Spaded Tail or Hook Tail to change the tail tip.
- May be oriented horizontally or vertically

Twin Tail
(Rare)
Twin Tail (CCCats) (Rare)
Click to search ML for trait[Tail with a single split longer than half its length]
- Tail splits once past half the tail length
- Can be applied to any number of tails
- Each tail top can be affected by tail tip traits
- Cannot split at the base. This would be considered another tail