
Common Body (Gravents)
(Common)
Common Body (Gravents) (Common)
Click to search ML for traitThis includes all Common Traits for a Gravent’s Body. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
- Varying Head Shapes - [Any head shape, however it cannot be humanoid and must have a muzzle bump]
- Leg Spurs - [Spur growths located on the Gravent's elbows. Can be on the front and back legs. Only one spike per limb is allowed with this trait]
- Raptor Claw - [One very large hooked claw on both hands, both feet, or both hands and both feet]
- Beaked Face - [Face curls slightly in a beak-like way]
- Basic Socket Vent Shapes - [Oval, triangle, rectangular, rounded]
- Different Bird Feet Shapes - [There is flexibility among these shapes as long as they are bird-like]
- Alternate Forms - (Gravents can shift into a near-human form. Sockets and wing vents need to remain present, as well as dunkle teeth and eye patches)
- Human Form - [Gravents can shift into a near-human form. Sockets and wing vents need to remain present, as well as dunkle teeth and eye patches]

Spade Claws
(Uncommon)
Spade Claws (Gravents) (Uncommon)
Click to search ML for trait[Claws have an extra spike facing backwards, appearing double ended]
- Can apply to all claws or just specific claws
- Cannot appear as "armor-like" coverings on the claw
Can be applied by:

Pad Claws
(Uncommon)
Pad Claws (Gravents) (Uncommon)
Click to search ML for trait[Claws extend further down to create hard finger pads]
- Can apply to all claws or just specific claws
- Cannot affect the top of the digit
Can be applied by:

Snail Nails
(Uncommon)
Snail Nails (Gravents) (Uncommon)
Click to search ML for trait[Claws have an internal curl present]
- Can apply to all claws or just specific claws
- Claws must still be sharp and long to some degree
- Internal swirl may show as the claw curling in on itsef somehow
- Cannot appear flat or like fingernails
Can be applied by:

Quill Feathers
(Uncommon)

Bat Nose
(Uncommon)
Bat Nose (Uncommon)
Click to search ML for trait[The Gravent’s nose resembles that of a bat’s. Must still have nostrils]

Large Socket Vents
(Uncommon)
Large Socket Vents (Uncommon)
Click to search ML for trait[Vents marginally bigger than the standard palm size]

Comb/Wattle
(Uncommon)
Comb/Wattle (Uncommon)
Click to search ML for trait[A forehead comb or a chin wattle akin to a rooster or turkey. Must not appear webbing-like]

Shaped Side Vent (Simple)
(Uncommon)
Shaped Side Vent (Simple) (Uncommon)
Click to search ML for trait[Side vents have simple designs such as a notch taken out of it, small spike shapes, etc]
Can be applied by:

Shaped Socket Vents (Simple)
(Uncommon)
Shaped Socket Vents (Simple) (Uncommon)
Click to search ML for trait[Stars, Moons, Spade, etc]
Can be applied by:

Floating Body Piece (1-5)
(Uncommon)
Floating Body Piece (1-5) (Gravents) (Uncommon)
Click to search ML for trait[Small, shaped object floating separately from the body]
- Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
- Must match a color that appears on the body, but may have patterning and be affected by marking traits
- May be shaped as long as they appear to be a continuation of a body part
- May be symmetrical or asymmetrical
- Cannot resemble objects
- Cannot be shapes that float around the body purely independantly
Can be applied by:

Lip Tags
(Uncommon)
Lip Tags (Gravents) (Uncommon)
Click to search ML for trait[The lip has protruding shapes or tags]
- Lips have protruding shapes that can be pointed, blunt, drippy, zipper-like, or akin to eyelashes
- Can be droopy or more rigid
- Can be any color
- Can be linked or have holes
- Cannot appear to come from inside the mouth
- Cannot extend the entire lip
Can be applied by:

Horns/Spikes
(Rare)
Horns/Spikes (Gravents) (Rare)
Click to search ML for trait[Horns or spikes located anywhere on the body]
- Can be pointed, antlers, be branched, spiked, blunt, square, or rounded and cylindrical. Can also be textured with swirls, overlapping scale-like effects, and carvings.
- Can be broken, notched, or cut
- Can be placed anywhere on the body
- Counts for all horns and spikes on the body. Can have multiple types at once
- Can be engraved and affected by marking traits
- Horns should not resemble objects
- Cannot obscure the body or replace a body part
Can be applied by:

Scale Plating
(Rare)
Scale Plating (Rare)
Click to search ML for trait[Armor plating that is thicker than standard scales]
Can be applied by:

Webbing
(Rare)
Webbing (Rare)
Click to search ML for trait[Digits have webbing between them. Can effect hands and/or feet]

Shaped Socket Vents (Complex)
(Rare)
Shaped Socket Vents (Complex) (Rare)
Click to search ML for trait[Swirls, Filigree, Caster Speak lettering]

Shaped Side Vent (Complex)
(Rare)
Shaped Side Vent (Complex) (Rare)
Click to search ML for trait[Swirl shape, any complex organic shapes]

Floating Body Piece (6-10)
(Rare)
Floating Body Piece (6-10) (Gravents) (Rare)
Click to search ML for trait[Small, shaped object floating separately from the body]
- Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
- Must match a color that appears on the body, but may have patterning and be affected by marking traits
- May be shaped as long as they appear to be a continuation of a body part
- May be symmetrical or asymmetrical
- Cannot resemble objects
- Cannot be shapes that float around the body purely independantly
Can be applied by:

Funky Feet
(Myth)
Funky Feet (Gravents) (Myth)
Click to search ML for trait[Any natural difference in hand or feet shape]
- Feet can be naturally missing digits, extra digits, a dew claw, merged digits, split digits, differing digit placement, or wider toes [Lizard/Froglike]
- Feet must still have claws
- Can affect Hand Tails
- Cannot resemble normal hand/feet anatomy
Can be applied by:

Aquatic Influence
(Myth)
Aquatic Influence (Myth)
Click to search ML for trait[Any part of a design resembling an aquatic creature counts as 1 instance of this trait]
- Part of the body is affected by the traits of an aquatic creature. Examples are fins, anglers, jellyfish bells or tendrils, octopus or squid tentacles, etc.
- Octopus tentacles may have up to 8 tentacles. If these tentacles replace the tail, it also requires the Multiple Tails trait. Tentacles require suckers
- The design may also additionally have gills or webbing on their body without the need for an additional trait
- Any part of the design resembling an aquatic creature counts as 1 myth trait
- Aquatic Arthropod traits [Shrimp, Lobster, Crab] can be accomplished via either host trait
- Cannot alter the anatomy of limbs or hands/feet
- If applied to a design via the Aquatic Ink item, this trait cannot be swapped to any other trait.