
Rare
(Rare)
Rare (Rare)
Click to search ML for trait[Can be used to add 1 Rare trait to a any design]
- This can only be used on the design or MYO slot it is attached to, and cannot be transferred to another design
- The Rare trait applied must be one designated to the respective species, meaning a Rare Nautipod trait cannot be added to a CCCat
- You may receive this trait as compensation if a design has a trait that is downgraded in rarity
- Please submit a Design Approval to use these traits. All traits added must be depicted in the masterlist image

Metallic Markings
(Rare)
Metallic Markings (CCCats) (Rare)
Click to search ML for trait[Markings that have a metallic and shiny sheen]
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
- If crowns are metallic, they should not resemble items
Can be applied by:

Metallic Markings
(Rare)
Metallic Markings (Crooks) (Rare)
Click to search ML for trait[Markings that have a metallic and shiny sheen]
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the teeth, tongue , claws, blood, bones, and organs
- This does not effect tendrils
Can be applied by:

Metallic Markings
(Rare)
Metallic Markings (Nautipods) (Rare)
Click to search ML for trait[Markings that have a metallic and shiny sheen]
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body, as long as it does not effect the entire body
- Can affect the blood, bones, and organs
Can be applied by:

Opalescent Markings
(Rare)
Opalescent Markings (CCCats) (Rare)
Click to search ML for trait[Markings that reflect multiple hues, considered opalescent or multi-chrome]
- Can be any color, and reflections are multi-hue, meaning highlights and shadows may reflect hues different to the base. Base color should still be somewhat clear
- Can be opalescent or multi-chrome
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Can be applied by:

Opalescent Markings
(Rare)
Opalescent Markings (Crooks) (Rare)
Click to search ML for trait[Markings that reflect multiple hues, considered opalescent or multi-chrome]
- Can be any color, and reflections are multi-hue, meaning highlights and shadows may reflect hues different to the base. Base color should still be somewhat clear
- Can be opalescent or multi-chrome
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the teeth, tongue, claws, blood, bones, and organs
- Does not effect Tendrils
Can be applied by:

Opalescent Coat
(Rare)
Opalescent Coat (Gravents) (Rare)
Click to search ML for trait[Entire design reflect multiple hues, considered opalescent or multi-chrome]
- Inlcudes Opalescent Eyes without the need for additional traits
- Can be opalsecent or multi-chrome
- Affects any color/marking on the body
- Can affect the blood, bones, and organs
Can be applied by:

Glowing Markings
(Rare)
Glowing Markings (CCCats) (Rare)
Click to search ML for trait[Markings that glow and emit light]
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs

Sparkling Markings
(Rare)
Sparkling Markings (CCCats) (Rare)
Click to search ML for trait[Markings that sparkle and reflect light akin to glitter]
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Can be applied by:

Sparkling Markings
(Rare)
Sparkling Markings (Gravents) (Rare)
Click to search ML for trait[Markings that sparkle and reflect light akin to glitter]
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Vent Wings or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the claws, blood, bones, and organs
- Can be applied to the eye patch without the need for this trait
- Cannot effect teeth, vents, or vent wings
Can be applied by:

Sparkling Markings
(Rare)
Sparkling Markings (Nautipods) (Rare)
Click to search ML for trait[Markings that sparkle and reflect light akin to glitter]
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Markings trait, allowing them to be purely sparkles
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the blood, bones, and organs
Can be applied by:

Multiple Ears (5-6)
(Rare)
Multiple Ears (5-6) (CCCats) (Rare)
Click to search ML for trait[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (5-6)
(Rare)
Multiple Ears (5-6) (Crooks) (Rare)
Click to search ML for trait[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Multiple Ears (5-6)
(Rare)
Multiple Ears (5-6) (Gravents) (Rare)
Click to search ML for trait[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Can be applied by:

Linked Ears
(Rare)
Linked Ears (CCCats) (Rare)
Click to search ML for trait[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
Can be applied by:

Linked Ears
(Rare)
Linked Ears (Crooks) (Rare)
Click to search ML for trait[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
Can be applied by:

Linked Ears
(Rare)
Linked Ears (Gravents) (Rare)
Click to search ML for trait[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
Can be applied by:

Wing Ears
(Rare)
Wing Ears (Gravents) (Rare)
Click to search ML for trait[Ears are replaced with or heavily resemble wings]
- Wing Ears can be bat ears, feathered ears, or a mix of them both
- Grants Levitation magic.
- Can articulate, bend, and fold up.
- Effects all ears
- Cannot be placed anywhere that would be unusual for ears (no ears on the back of head, under the jaw, on the neck, etc.)
Can be applied by:

Patterned Eye
(Rare)
Patterned Eye (Rare)
Click to search ML for trait[An eye that has any unique pattern or colors]
- Must have a clear "pupil" pattern or focal point
- Any living color may be used
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Can be applied by:

Patterned Eyes
(Rare)
Patterned Eyes (Gravents) (Rare)
Click to search ML for trait[An eye that has any unique pattern or colors]
- Must have a clear "pupil" pattern or focal point
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.